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Torres, B'Elanna
B'Elanna Torres
Biographical Information
Homeworld

Fondor

Born

25 BBY

Physical Description
Species

Human/Klingon

Gender

Female

Height

1.7 meters (5'7")

Weight

53 kilograms (117 lb)

Hair Color

Brown

Eye Color

Brown

Skin Color

Dark Tan

Chronological and Political Information
Era(s)
  • Rise of the Empire
  • Rebellion
Affiliation

Phantom Station

As a small child, B'Elanna Torres lived with her parents on Fondor. Her Human father abandoned them when she was five. Her Klingon mother then relocated them to the Klingon homeworld, Qo'noS. But her Human side caused conflicts so she escaped into the galaxy. B'Elanna was strong-willed and independent. She had a volatile temper, but can also be very passionate and caring. B'Elanna appreciated Tyr as a friend, but kept fending off his romantic advances, often reminding him that he would not be able to handle her Klingon half. She ran an outlaw tech/starship repair facility on Phantom Station. She was an expert mechanic and engineer.

RPG D6 StatsEdit

Type: Outlaw Tech
DEXTERITY 3D+1
Blaster 5D+1, Dodge 6D+1, Melee Combat 8D+1, Missile Weapons 5D+1, Thrown Weapons 6D+1, Vehicle Blasters 7D
KNOWLEDGE 2D
Business 4D, Intimidation 6D, Streetwise 4D, Value 4D, Willpower 4D
MECHANICAL 3D
Astrogation 4D, Powersuit Operation 6D, Repulsorlift Operation 4D, Sensors 3D+1, Space Transports 4D, Starship Gunnery 5D
PERCEPTION 2D
Bargain 4D, Con 4D, Forgery 4D, Search 4D, Sneak 4D
STRENGTH 4D
Brawling 8D+1, Lifting 5D, Stamina 6D
TECHNICAL 3D+2
Capital Ship Repair 5D+2, Capital Ship Weapon Repair 5D, Computer Programming/Repair 5D+2, Repulsorlift Repair 4D+2, Security 4D+2, Space Transports Repair 7D, Starfighter Repair 5D+2, Starship Weapon Repair 6D+2, Station Repair 5D+2, (A)Space Transports Engineering 3D, (A)Starship Weapons Engineering 2D, (A)Station Engineering 1D+2
Special Abilities:
Combat Finesse: At the time of character creation only, the character receives 2D for every 1D of skill dice allocated to melee combat, thrown weapons and brawling.
Intimidation: Klingons gain a +1D when using intimidation due to their fearsome appearance.
Redundant Anatomy: All wounds suffered by a Klingon are treated as if they were one level less. Two kill results are needed to kill a Klingon.
Forehead Ridges: The Klingons thick frontal cranial bones provide +1D against physical attacks only. Does STR+1D damage if used to head-butt an opponent.
Force Points: 1
Dark Side Points: 1
Character Points: 15
Move: 10
Equipment: ID card, Comlink, Datapad, Tech tools, Klingon disruptor pistol (5D+2, 0-3/6/10, ammo: 5), D'k'tahg (STR+1D+2, Very Easy), Bat'leth (STR+3D/STR+2D, Difficult).

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