RPG D6 StatsEdit

Control Difficulty: Easy.
Alter Difficulty: Moderate, or target’s control or Perception roll.
Required Powers: Accelerate Healing, Accelerate Another’s Healing, Control Pain, Control Another’s Pain, Remove Fatigue, Remove Another's Fatigue.
Effect: This power allows a Jedi to fill another person with the feeling of a heavy burden and a great fatigue, preventing them from moving and acting effectively. In game terms, the Jedi can decrease the movement rating of a target. The debilitating effect of the encumbrance lasts for 2D rounds. See chart below to determine the reduction of movement:

Difficulty Movement
reduced by
Moderate 1/3
Difficult 1/2
Very Difficult 2/3
Heroic Paralyzed

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