RPG D6 StatsEdit
Control Difficulty: Difficult.
Sense Difficulty: Heroic.
Alter Difficulty: Target's control or willpower roll.
Required Powers: Control Another’s Pain, Life Detection, Life Sense, Projective Telepathy, Sense Force, Sense Force Potential, Transfer Force.
Time to Use: 2 rounds.
Effect: When this power is successfully activated and turned against an individual target, it has devastating results that permanently scar the being. If the character using the power makes all of the required skill checks to activate the power, he must sacrifice 4 Force Points to complete the power's use. If he does so, the target of the power loses all dice in control, sense, and alter, and is no longer considered Force sensitive. From this point on, he may not advance those skills, and may not use any Force powers. Additionally, if he has more than 5 Force Points, his total is reduced to 5. At the GM's discretion, the target may at some point recover all or part of their Force skills if they perform a Heroic act.