30 standard hours
237 local days
Type I (breathable)
|Points of interest||
Ratar was an orange star. The first planet, Yaush, was an inhospitable searing rock of no commercial value. Rotex was a temperate world that was dominated by grasslands which are broken up by rolling hills, a few river systems and two small oceans. The majority of the population lived in the mega-cities surrounding the four Imperial-class starports, while the rest lived in small towns and ranching villages. Uanaray, the third planet, was a brilliant pink gas giant that was visible in the Rotex night sky. Uanaray was home to the Ratar ship building yards and most of its moons had several mining sites that provided some of the raw materials needed for the ship yards. The Centras Belt, a light density asteroid belt, was next to orbit Ratar. The forth planet, Milzinas, was a blue/violet gas giant that also had several moons being mined by Ratar Ship Yards. The last planet, Susald, was barren rock with a light frosting of frozen water and methane crystals.
Rotex was composed of a molten core with a rocky mantle and fertile topsoil. Around 45% of the planet was covered by surface water. With little to no tectonic activity the land masses were dominated by flat plains with rolling hills, thick forests, lush farmland, and sandy beaches.
Rotex had a temperate climate with warm, comfortable temperatures year round. Major weather disturbances were rare, although the planet did experience enough rainfall to sustain its lush farmland.
Non-sentient life indigenous to Rotex included:
Non-sentient life transplanted to Rotex include:
The Human colonists that would become known as the Rotronians were aboard one of the first pre-hyperdrive Corellian colony ships. The sleeper ship's navigational system malfunctioned and took the vessel off course which caused it to past too close to a planetary gravity well. When the vessel crashed most of its systems were destroyed, but all of the colonists survived although many were injured. With few droids and industrial equipment surviving the crash, the colonists struggled to regain their former tech level. In their quest to survive on their new home, the colonists began to quarrel amongst themselves and ultimately started dividing in to clans that battled each other for power and resources.
Rise of the EmpireEdit
Around 1 ABY, Imperial forces including the 143rd Legion raided and assaulted the Nyystrom Institute. Elements of RoSec retaliated against the Imperials forces because they could not understand why or tolerate a massive attack on a scientific intitute. The skirmish quickly erupted into a full scale battle that lasted under a standard day. With the aid of the ISD Huntress, the Imperials brutally conquered the Rotronians including the destruction of a Valor-class Cruiser which crashed into the ancient city of Val-d'Or. Martial law was in effect over the entire planet. Captain Flynn and the ISD Watchguard were permanently assigned to the Rotex system to enforce Imperial trade and travel restrictions. To the chagrin of Moff Newsted, the High Inquisitor in charge of the battle promoted Captain Tomas Dosson to Military Governor of Rotex.
Under Imperial Martial LawEdit
Senator General Rossini was forced to step down from his office. He and his family were kept under house arrest. The Rotronian Security Forces were disbanded, including the training conducted at the school level, and the various members were imprisoned on Rura Penthe, fled the system hoping to join the Rebellion or quietly lived their lives among the conquered.
Beings wishing to travel to Rotex were strongly advised to obtain a Rotex Travel Waiver before going to the system. The permit could have been obtained from any Imperial Navy office within the sector. The permit costed 100 credits. To get a permit, a ship's captain needed to provide a complete list of cargo, ships weaponry, crew members and passengers, destination port, business to be conducted on Rotex, customer's names on Rotex, and projected arrival time. A new permit was required for each trip to Rotex.
The following laws were in effect for the duration of the occupation:
The New RepublicEdit
Rotronians were a very loyal people, especially to their families and their clans. They believed actions spoke louder than words. As a whole, Rotronians tended to be stubborn and isolationists.
Before the Clan Unification, each of the clans had their own ruling body. Some had individual leaders while others had a council of leaders. When the clans came together, they deliberated and created the Council of Nine. The Council is made up of four military senators and four civilian senators plus a Senator General. Historically the Senator General has been from the military but he or she may be civilian or military. The Senator General presides over the Council, uses his or her vote to break deadlock decisions and is the “face and voice” of Rotex.
Military and Law EnforcementEdit
Due to the early clan wars and then the Drak conflict, the Rotronians were a militaristic society with young Rotronians receiving military training as part of their schooling. Many would continue to serve in the Rotronian Security Force, known as RSF or RoSec. Rotronian Viper pilots could be distinguished by the dark brown trotton-hide jackets they wore. There was no distinction between army and navy or even local law enforcement, a member of RoSec had a role to fill during their one-year tour and could stay in that role or put in for a new one on their next tour of duty. Minimum age to join RoSec was 16, but as long as the individual could pass the physical tests there was no maximum age.
The Nyystrom Institute was a private research organization that was created and came into prominence during the years leading up to the Battle of Yavin. The Nyystrom Institute had two complete facilities, located on Rotex and Torellia. The Torellia facility had been seen focusing on research and projects focusing on artificial intelligence. The Rotex facilities appeared to be focused on astrophysics.
In 1 ABY, the Institute was raided and destroyed by Imperial forces.
Ruins of Val-d'Or
The ancient city of Val-d'Or was devastated in a battle during the Galactic Civil War when a Valor-class cruiser crashed into the city killing millions. The site became a radiation hot zone lasting years but was used as an advantage for smuggling and rebel activity.
- Game Notes: The first year after the crash, the area had a +2D to sensors and communications difficulties and characters suffer 5D damage per round if exposed to the radiation. Second year, the area had a +1D+2 to sensors and communications difficulties and characters suffer 3D damage per round if exposed to the radiation. Third year, the area had a +1D to sensors and communications difficulties and characters suffer 2D damage per round if exposed to the radiation. Fourth year, the area had a +2 to sensors and communications difficulties and characters suffer 1D damage per round if exposed to the radiation. Fifth year, the area would be considered a "clean" zone, although a breath mask would be suggested.
RPG D6 StatsEdit
Type: Terrestrial Plains
Temperature: Temperate (23°-84°F)
Atmosphere: Type I (breathable)
Terrain: Plain, urban
Length of Day: 30 standard hours
Length of Year: 237 local days
Sapient Species: Rotronians (N), various
Starport: 4 Imperial-class (Avalon, Rotex, Modesto, Val-d'Or which is destroyed during occupation), 2 space docks (Esk, Osk)
Population: 6.2 billion (5.93 billion after occupation)
Planet Function: Homeworld, manufacturing, trade
Government: Military/civilian council (Imperial Governor during occupation)
Tech Level: Space
Major Exports: High tech, starship components
Major Imports: Foodstuffs, raw materials
Docking Fee: 90 (150 during occupation)
Restock Fee: 12 (35 during occupation)
|Centras Belt||asteroid belt (light)||-|