Maridis Sector - Ragnar Station
Ragnar Anchorage
Production Information

Antrix Corporation

Product line

Space Station

Technical Specifications

2000 meters

Engine unit(s)

AVT 151 Sublight Drive

Hyperdrive rating

Class 15


Military Depot

Year introduced

28 BBY

  • Rise of the Empire
  • Rebellion

Antrixian Commonwealth

Ragnar Anchorage, also known as Ragnar Station or Ragnar Station Ammunition Reserve was a remote Commonwealth armory suspended in the upper atmosphere of the gas giant Ragnar, located in the Maridis Nebula. It was a top secret installation whose primary purpose was to act as a central command in case of war for Commonwealth military where command was disrupted on Antrixies.

Only a handful of top officers and 3 Jinsai Tribunes knew the coordinates to Ragnar. In addition to tight scrutiny, navigation through the Maridis Nebula was extremely hazardous to any type of ship larger than a starfighter unless the route to the station was known. During the Imperial Occupation, a majority of the ADF military resistance hid at Ragnar and planned their operations there.

At any time there were up to two wings of Starfighters stationed on the Anchorage. The 36th ADF Starfighter Squadron, The Regulators, were stationed on Ragnar.

Starport InformationEdit

Starport Type: Standard
Traffic: Slow
Control: Flight Controller(s)
Landing: Tractor beam assisted
Docking Areas: 6 large docking ports; 15 medium docking ring ports; 10 Medium Internal Hangar Bays; 10 Small Internal Hangar Bays
Docking Fee: N/A
Restock Fee: N/A
Customs: ADF Military Security
Services: Food, Munitions, Lodging, Repair Facilities, and Storage Bays

RPG D6 StatsEdit

Type: Orbital Spacedock
Location: Maridis Sector, Inner Rim
Era: Rise of the Empire, Rebellion
Craft: Antrix Corp. Orbital Complex
Scale: Capital
Length: 2000 meters
Skill: Space Station Piloting
Crew: 500, gunners: 222, skeleton: 75/+5
Passengers: 15,000
Cargo Capacity: 1.5 million metric tons
Consumables: 10 years
Hyperdrive Multiplier: x15
Nav Computer: Yes
Maneuverability: 0D
Space: 1
Hull: 8D
Shields: 5D

  • Passive: 100/1D
  • Scan: 200/2D+1
  • Search: 400/3D+2
  • Focus: 12/5D

Additional Features:

  • Subspace Radio: 100 light year range
  • Sensor Bafflers: +2D to detect
  • Sensor Mask: +3D to detect/identify
  • Comm Jammer
  • Sensor Jammer

20 Tractor Beam Projectors
Fire Arc: Turret
Crew: 3
Scale: Capital
Skill: Capital Ship Gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Damage: 4D
30 Turbolaser Batteries
Fire Arc: Turret
Crew: 5
Scale: Capital
Skill: Capital Ship Gunnery
Fire Control: 4D
Space Range: 3-15/35/75
Damage: 5D
24 Quad Turbolaser Cannons
Fire Arc: 6 front, 6 left, 6 right, 6 back
Crew: 2
Scale: Starfighter
Skill: Starship Gunnery
Fire Control: 2D+2
Space Range: 3-10/30/60
Damage: 6D+2

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