RPG D6 StatsEdit

Control Difficulty: Varies. See chart below.
Alter Difficulty: Target’s control or brawling roll.
Required Powers: Concentration, Telekinesis.
This power may be kept "up."
Effect: When used, this power causes plants (grasses, weeds, bushes, trees, etc.) to entangle target creatures, holding them fast or slowing them down. The control difficulty depends on the area that the Force user wishes to affect:

Radius Control Difficulty
2-meter Easy
4-meter Moderate
6-meter Difficult
8-meter Very Difficult

The alter difficulty is the control or brawling roll(s) of the target(s). If the Force user succeeds in his use of the power, the targets are considered to be entangled. Entangled creatures suffer a -1D penalty to all attack rolls, a -2D penalty to their Dexterity scores, and their Movement score is reduce to zero. Entangled characters can attempt to escape, but this requires a Strength check versus the original alter roll to accomplish.

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