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Force Wave is the ability to create a telekinetic impulse via the Force, launching a concussive burst of pressurized air that would impact a target with enough force to knock it over, launch it into the air, or even shatter it into pieces. This power was an effective tool for keeping enemies at a distance. A well-aimed wave could have sent the target crashing into a nearby wall or other obstruction, resulting in bludgeoning damage and possible disorientation or blackout.

RPG D6 StatsEdit

Alter Difficulty: Targets' control or Dexterity roll, modified by proximity. Limited to light of sight.
Required Powers: Telekinesis.
Effect: This power allows a Jedi to create a wave of telekinetic energy which spreads outward from his or her hand, pushing several adjacent targets backwards, knocking them prone or banging them against a wall. This differs from telekinesis in that there is no attempt at controlling the targets and more than one being or item can be affected by it at once. Each target makes either a control or Dexterity roll to resist, and the acting Jedi’s alter roll result is compared to each result in turn to determine the effects. A target that is knocked back into a wall or other solid object takes the listed damage. If a Jedi kills a living being as a result of this power he immediately receives a Dark Side Point; as such, he may roll less than his full alter score if he so chooses. This power only affects beings along a single arc in combat (front, right, left, rear, etc.)

ALTER ROLL > DIFFICULTY BY TARGET PUSHED BACK/COLLISION DAMAGE
0-5 2 meters / 2D
6-10 3 meters / 3D
11-15 5 meters / 4D
16-20 10 meters / 5D
21+ 15 meters / 6D

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