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RPG D6 StatsEdit

Control Difficulty: Moderate.
Alter Difficulty: Difficult.
Required Powers: Concentration, Control Another’s Pain, Control Pain, Force Weapon, Transfer Force.
Effect: By using this power and spending a Force Point, a Force user can imbue an item of personal significance with Force energy, thereby creating a Force Talisman. A Force Talisman grants its possessor a bonus to resist Force powers, adding this bonus to any rolls made to resist hostile Force powers. A Force user can only possess one Talisman at a time. The bonus granted by the Talisman depends on the amount by which the Force user succeeds at his alter skill roll.

Alter Roll > Difficulty By Resistance Bonus
0-8 +2 pips
9-16 +1D
17+ +1D+1

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