RPG D6 StatsEdit
Control Difficulty: Heroic.
Sense Difficulty: Heroic.
Alter Difficulty: Heroic modified by proximity. Modified by diameter of storm desired: +5 for 100 meters or less; +10 for 100 meters to 1 kilometer; +15 for a base of 1 kilometer and +2 for every additional kilometer. Modified by damage: +5 per 1D of damage. The user must make Heroic rolls each successive round to control the storm. She must also make a Very Difficult roll to dissipate the storm.
Required Powers: Hibernation Trance, Life Detection, Life Sense, Magnify Senses, Receptive Telepathy, Sense Force, Telekinesis, Farseeing, Projective Telepathy, Instinctive Astrogation, Rage.
Warning: Force Storms are immensely destructive and violate the laws of nature. A Jedi using this power automatically receives a Dark Side Point.
Effect: This is one of the most destructive Force powers known. It allows the Jedi to twist the space-time continuum to create vast storms of Force. The power also allows limited control of these storms. Capable of creating annihilating vortices, the storms can swallow whole fleets of spaceships or tear the surfaces off worlds. This power requires an extreme focus of hate and anger to an almost palpable degree and there is considerable danger involved. Some are capable of creating Force storms, but fail at harnessing what they have foolishly unleashed. Often, those who fail to control the storm are themselves consumed and destroyed. If the Force user is destroyed, the storm dissipates within minutes. When creating a Force storm, the character must determine the diameter and amount of damage (on a capital scale.) If the Force user fails on any of her rolls, she successfully summons the storm with the desired damage, but the storm attempts to consume the summoner. At a +10 difficulty, the summoner can use unusual maneuvers with the storm, like creating a vortex to draw victims to a specified point.