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Besalisk
Besalisk
Designation

Sentient

Classification

Humanoid

Homeworld

Ojom

Height of
average adult

1.6 to 2 meters

Native to the planet Ojom, this alien race is only vaguely humanoid in stature, having a thick body that is supported by two stubby legs. Males of the species have four heavily-muscled arms sprouting from their sides, with the upper pair being used primarily for gripping and manipulation while the lower pair is used as secondary graspers. Each of the male Besalisk's four hands is studded with three thick, dextrous fingers. Although rarely seen, it is known that female Besalisks had more than four arms, but the necessity for them was unknown. The head of a besalisk is amphibian in shape, with a heavy wattle hanging from the lower jaw. A mustache of sensory whiskers covers the upper lip. A wide, ridged crest covers the skull of the male Besalisk, with a group of tiny feathers providing cover. The presence of the wattle and the feathers on the skull provided clues to the Besalisk race's avian ancestry, and many xenobiologists believed that they were descended from giant birds. The Besalisk's obese appearance is an evolutionary reaction to the frigid temperatures of Ojom, as fatty cells stored water and food for the winter months. Despite their appearance, many Besalisks have excellent memories, and can remember the tiniest of details for many years.

RPG D6 StatsEdit

Home Planet or System: Ojum
Technology Level: Space
Attribute Dice: 12D
DEXTERITY 1D/3D+1
KNOWLEDGE 1D+1/4D
MECHANICAL 1D/3D+2
PERCEPTION 1D+1/4D
STRENGTH 1D+2/4D+1
TECHNICAL 1D+1/4D
Special Abilities:
Extra Limbs: Male Besalisks have four arms, while female Besalisks can have as many as eight arms. Although, they can hold objects in as many hands as they have, their brain is not complex enough to use more than four in combat. In game terms, they can perform two actions per round with no penalty; a third action in a round receives a -1D penalty, a fourth action a -2D penalty and so forth.
Food Stores: Besalisks can go eight days without food and three days without water.
Arctic Survival: At the time of character creation only, the character receives 2D for every 1D allocated to swimming and survival: arctic skills.
Move: 10/12
Size: 1.6-2.0 meters tall

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