Height of average adult

1.7 to 2.1 meters

Skin color


Hair color
  • Brown
  • White
  • Cycloptic
  • Regenerativ abilities
Average lifespan

300 standard years

Very few Abyssin leave their homeworld. Those who are encountered in other parts of the galaxy are most likely slaves or former slaves who are involved in performing menial physical tasks. Some find employment as mercenaries or pit fighters, and a few of the more learned Abyssin might even work as bodyguards (though this often does not fit their temperaments).

Abyssin entry into mainstream of galactic society has not been without incident. The Abyssin proclivity for violence has resulted in numerous misunderstandings (many of these ending in death).

As a cautionary note, it should be added that the surest way to provoke an Abyssin into a personal Blooding is to call him a monoc (a short form of the insulting term "monocular" often applied to Abyssin by binocular creatures having little social consciousness or grace).

Abyssin prefer to gather with other members of their species when they are away from Byss, primarily because they understand that only when they are among other beings with regenerative capabilities can they express their instinctive aggressive tendencies.

RPG D6 Stats

Homeworld: Byss
Attribute Dice: 12D
Special Abilities:
Regeneration: Abyssin have this special ability at 2D. They may spend beginning skill dice to improve this ability as if it were a normal skill. Abyssin roll to regenerate after being wounded using these skill dice instead of their Strength attribute - but turn "days" into "hours." So, an Abyssin who has been wounded rolls after three standard hours instead of three standard days to see if he or she heals. In addition, the character's condition cannot worsen (and mortally wounded characters cannot die by rolling low).
(s)Survivial: (Desert): During character creation, Abyssin receive 2D for every 1D placed in this skill specialization, and until the skill level reaches 6D, advancement is half the normal Character Point cost.
Story Factors:
Violent Culture: The Abyssin are a primitive people much like the Tuskin Raiders: violent and difficult for others to understand. Abyssin approach physical violence with a childlike glee and are always eager to fight. However, they are slightly less happy to be involved in a blaster fight and are of the opinion that starship combat is incredibly foolish, since you cannot regenerate once you have been explosively decompressed (this attitude has because generalized into a dislike of any type of space travel). It should be noted that the Abyssin do not think of themselves as violent or vicious. Even during a ferocious Blooding, most of those involved will be injured, not killed - their regenerative factor means that they can resort to violence first and worry about consequences later. Characters who taunt them about their appearance will find this out.
Move: 8/12
Size: 1.7 to 2.1 meters tall